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Introduces the principles of real-time systems and embedded systems programming, as well as several programming approaches including state machines and multithreading. Introduces real-time programming, real-time constraints, determinism, predictability of systems, and dependability of systems, scheduling approaches including rate monotonic analysis, or easiest deadline scheduling. Describes real-time software engineering approaches (Statecharts, SA/RT-SD/RT, OMT, UML...).
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